Software Board-Games - World Empire IV v3.01
Assault Trooper
Genre: Board Game
Production: by Viable Software Alternatives
Publication date: 1996
Description:
World Empire IV is a game that blends strategy and luck to achieve world conquest.
The object of the game is simple: defeat the other players (human or computer) and conquer the world! World Empire IV introduces play over the Internet or your TCP/IP network.
You can now play someone on the other side of the world in real time!! World Empire IV is similar to strategy board games - but better! You begin the game with 56 Armies (actually divisions) in normal mode or 30 Armies in expert mode, all placed in a randomly selected country.
Your strategy will likely be heavily influenced by this initial positioning. Game play takes place as a series of attacks on other countries.
You can only attack countries that border a country that you already own.
Also, attacking one continent from another can only be done from certain countries.
For example, an attack launched at Asia from Europe can only be accomplished through the Ukraine - an attack launched at Africa can only be accomplished through Spain. Also at the beginning of the game, each player is assigned an ideology, or set of beliefs, for which he will fight for the duration of the game.
A randomly selected number of countries around the world are also assigned that player's ideology.These ideologically "friendly" countries are easier to conquer than those who are friendly to another player.
They also require only one army of occupation. The winner of individual attacks is determined randomly by electronically throwing dice (though you don't see this).
If you get the highest result, you win.
If these "dice" come up doubles, and the country you are attacking shares your ideology, then you win the battle.
If, however, that country shares someone else's ideology, you lose the tie. Unfriendly countries require two to four armies to occupy them, while the maximum amount of armies any country can accomodate is 99.
If you occupy these unfriendly countries with less than the specified amount, or if an opposing player whittles your armies down to less than that amount, you are in danger of losing that country to a revolution.A revolution takes place when the amount armies occupying an unfriendly country is too low.After a revolution, ownership of the country reverts to the player who shares that country's original ideology and the populace will raise five armies for that player to use. Conquering countries is important, for at the beginning of each turn you are awarded new recruits based on the number of countries you currently own (the ones that you've successfully attacked).You will receive one new army for every two countries you own.In addition, when you have conquered an entire continent, you receive bonus armies based on the size of that continent.