Software Adventure Games - Charlie Foxtrot & the Galaxy of Tomorrow
Assault Trooper
Genre: Adventure Game
Production: by Alex van der Wijst
Publication date: 2007
Description:
Charlie is a clone oppressed under the Empire of Conformity, who finally snaps and decides to try and live a life of his own.
He sets off to meet his destiny, whatever it may be, and rather quickly he is entangled in a web of rebellion, space travel and dunes.
Along the way Charlie's fate can change quickly as it is very possible to die in this game, and not always from doing deadly things.
Most of the times you die you didn't see it coming at all.
Very handy though - there is a undo-function in this game.Already somewhat of a classic among AGS-adventures Charlie Foxtrot sets a bar of what can be achieved with Adventure Game Studio's game-making tool.
The game consists of so many details and references to earlier cult-movies, series and characters like Star Trek, Star Wars, Dune, etc.
This game is the game-version of Space Balls.The whole thing plays like a Space Quest adventure so that might feel nice and comfortable for those of us who played that.The attention to certain details is the strength of this game.
The dialogue has so much variety, and so many possible answers for each object-interaction that it will be a long time in between you hear the same sentence twice.
The 71 different backgrounds gives you the feeling of going to different places instead of revisiting the same rooms over and over again, while the 32 persons you can talk to keeps you informed.
The 25 music tracks playing in the background isn't a nuisance either.
There is a reason it took Alex van Wijst of Hatters Guild Productions 1½ years to make this game.